I worked in the Pelican interior together with Andrew Bradbury. I created more of the model while Andrew focused on texturing. I'll try to name as many others that I can think of: Pelican concept by David Heidhoff, Nicolas Bouvier and Darren Bacon. Chief model by Kolby Jukes , textures by Kyle Hefley. Pilot by Bryan Repka, Brad Shortt and Jonathan Sabella.Lighting by Kevin Dalziel. Prop texturing by Mike Frank. AR hires by Andrew Bradbury, gameRes and textures by Matt Aldridge. UI by Jeff Christy. Additional props by the mighty env team. And of course all credit and kudos to the fantastic team at 343 Industries that created the trailer.